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2.3.3 Patch Live Release

Hello everyone! We're ready to announce that we're releasing 2.3.3 with a few extra fixes as a live build before going on vacations. Below you'll find the traditional patch notes, with the extra fixes...

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Stellaris Dev Diary #152 - Summer Experimentation

Hello everyone!Summer vacations are reaching their end and most of the team is back as of last week. Work has started again and we're really excited for what we have in store for the rest of the...

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Stellaris Dev Diary #153 - Empire Sprawl & Administrative Capacity

Hello everyone!We’re back with yet another dev diary to showcase some more fruits of summer experimentation. As with the previous dev diary, this involved a lot of work carried out during the summer...

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Stellaris Dev Diary #154 - UX Design in Stellaris

Hello all, this is Hildor Anduv, the UX Designer on Stellaris. I’ve been with the team since December, and have really enjoyed working on such a great game. With my first Dev Diary I’m going to be...

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Stellaris Dev Diary #155 - Origins

Hi team! It's time for another Dev Diary and our Game Director Daniel has a cool new feature to share with you today! :)-----------------------------Hello everyone! I have just returned from a belated...

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Patch 2.4 "Lee" and a new Launcher

Hi all, Jamor here, with some news for you just before our biggest event of the year, PDXCON.Today we are releasing version 2.4.0 “Lee”. The primary objective of this version is to get our new Paradox...

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Stellaris Dev Diary #156 - PDXCON

Hello everyone!As we mentioned in our last dev diary, this week we will be talking about some of the cool things you can be expecting to see at PDXCON 2019!Announcement showWhat: PDX will be announcing...

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2.4.1 (Lee) Hotfix Released

Hi all, Jamor again. We're deploying a small, quick hotfix to address two issues we were able to solve today: inability of the launcher to display incompatible mods, and an economy bug related to...

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Join us for PDX Con 2019 announcements, live on Twitch!

Hello Players!The PDX Con 2019 is here and we have great announcements for you!We're streaming the announcement show on Twitch! Join your fellow xenos here[www.twitch.tv]! We start at 10a.m. CEST. In...

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Stellaris Dev Diary #157 - Things That Rock

Hi everyone!I’m Eladrin, Game Designer on Stellaris, and I’m one of the newer members of the Stellaris team. I joined the team during the development of Ancient Relics, and it’s been a blast. It was...

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2.5.1 Beta Patch Released

Hello everyone, it's your friendly neighborhood Associate Producer, Obidobi. We've seen your feedback and have put together a small patch to fix some of the major annoyances. To bring it to you faster,...

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Dev Diary #158 - Federation Rework

Hello everyone!It was great to finally reveal what we’re working on at PDXCON, and today we’re back with yet another dev diary where we will dive into some more details on the reworked federations.The...

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2.5.1 Patch Released

Hi all, Jamor here, with the news that after a weekend in beta without new breaking issues being introduced, I'm putting patch 2.5.1 fully live right now.It contains a number of bug fixes for the...

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Dev Diary #159 - Galactic Community

Hello everyone!Today we will be talking about a new feature coming with Stellaris: Federations – the Galactic Community!The Galactic Community is very similar to a United Nations in space. Members can...

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Dev Diary #160 - Origins Full Reveal

Hello everyone!In our previous dev diary #155[forum.paradoxplaza.com] we talked about Origins, and today we will be returned to the topic by going through Origins again, but in more detail.Please note...

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Dev Diary #161 - Development Update

Hello everyone!For this week’s dev diary we chose to switch the order of a couple of dev diaries to be able to give you some updates earlier rather than later.The Stellaris brand has understandably...

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Dev Diary #162 - New Diplomatic Features

Hello everyone!Today we thought we’d talk about some of the smaller changes coming to diplomacy with the free 2.6 update. Although the Galactic Community and the reworked federations are sure to have a...

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Dev Diary #163 - Juggernaut & Mega Shipyard

Hello everyone!Today we’ll be talking about some big stuff – namely the Juggernaut and the Mega Shipyard.Both of these new behemoths are a part of the upcoming Federations expansion.JuggernautStellaris...

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Dev Diary #164 - Summary of the Year 2019

Hello everyone!Christmas is fast approaching, and before the team disappears for some well-deserved rest, we thought it would be good to sum up the year and share some thoughts.2019 has been a...

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Stellaris Dev Diary #165 - Ready for 2020!

Hello everyone!We’re finally back at the office and we’re very excited to be back working on Federations! We will be continuing to focus on AI and stability, while also polishing our features. As a...

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