Stellaris Dev Diary #366 - Announcing Stellaris 4.0
by EladrinHappy New Year! It’s good to be back!I want to start by welcoming all of the new Stellaris players who joined us during the Winter Sale, and to our Chinese community, which has grown so much...
View ArticleAnnouncing Steam RTS Fest!
Hello everyone!We’re happy to announce that Stellaris is part of Steam’s Real-Time Strategy Fest!From now until Monday, get up to 75% off Stellaris basegame and up to 50% off Stellaris DLCs. There’s...
View ArticleStellaris Dev Diary #367 - 4.0 Changes: Part 1
by EladrinGreetings, Stellaris Community!Last week we announced the Stellaris 4.0 ‘Phoenix’ update, today we’re going to start going through some of the changes coming in it. As mentioned before, the...
View ArticleStellaris Dev Diary #368 - 4.0 Changes: Part 2
Hello everyone!Today we’re going to take a deeper look at some of the ways we’re adjusting game pacing through changes to Galaxy Generation, Message Settings, Events and Anomalies. Then we’ll take a...
View ArticleStellaris Dev Diary #369 - 4.0 Changes: Part 3
by EladrinHello everyone!Today we’re going to take a glance at the Trade and Logistics changes coming in the Stellaris 4.0 ‘Phoenix’ update, then check out some new portraits.Trade and LogisticsTrade...
View ArticleStellaris Dev Diary #370 - 4.0 Changes Part 4
by EladrinHello everyone!This week we’re going to look at the upcoming changes to Pops in the Stellaris 4.0 ‘Phoenix’ update.Last week I said we might also look at the Planet UI, but I’m going to save...
View ArticleStellaris Dev Diary #371 - 4.0 Changes: Part 5
by EladrinHi everyone!This week we’re looking more at the economic changes of the Stellaris 4.0 ‘Phoenix’ update, and how we’re going to update the Planet UI to work with them.As this is all still in...
View ArticleStellaris Dev Diary #372 - Modding: Pop Groups and Jobs
by EladrinHi everyone!This week, Gruntsatwork will discuss the technical details of pop group scripting. This topic is likely to be of most interest to the modding community.The systems we’re...
View ArticleStellaris Dev Diary #373 - 4.0 Development Progress Update
by EladrinHello everyone!We’re still hard at work getting the features we’ve been describing into the game, but this week we’re giving you a bit of a progress update, and I’ll be giving my thoughts on...
View ArticleStellaris Dev Diary #374 - Announcing the 3.99.0 "Phoenix" Open Beta
by EladrinSurprise! An early Stellaris Dev Diary!Last week I mentioned that on Friday we’d evaluate the current build, and I’d see if I could provide a timeline for the Open Beta. Things have been...
View ArticleStellaris 3.99.1 'Phoenix' Open Beta Release Notes
by EladrinHello everyone!We've updated the Open Beta to 3.99.1, with the following changes:Stellaris 3.99.1 ‘Phoenix’ Open Beta updateFixes and Improvements Fallen Empires are blocked from using the...
View ArticleStellaris 3.99.2 'Phoenix' Open Beta Release Notes
by EladrinWe have another update to the Open Beta today, and are planning for another later on this week.Stellaris 3.99.2 'Phoenix' Open Beta Release NotesFixes and Improvements Added an Industrial...
View ArticleStellaris Dev Diary #375 - Notes on the Open Beta
by EladrinHi everyone!We’ve entered our second week of the Stellaris 3.99 ‘Phoenix’ Open Beta, and if all goes according to plan are planning another update tomorrow morning with some major changes to...
View ArticleStellaris 3.99.3 ‘Phoenix’ Open Beta update
by EladrinAnother update today for the weekend! Lots of important changes in this one.Stellaris 3.99.3 ‘Phoenix’ Open Beta updateFixes and Improvements Habitats are now semi-functional in the Open...
View ArticleAnnouncing BioGenesis and Stellaris: Season 09
Metal rusts. Flesh adapts.It’s my great pleasure to announce the start of Stellaris: Season 09, with the BioGenesis expansion leading the way alongside the Stellaris 4.0 ‘Phoenix’...
View ArticleStellaris 3.99.4 'Phoenix' Open Beta Release Notes
by EladrinToday's update includes some AI improvements and fixes to the new breadthwise job allocation.Stellaris 3.99.4 'Phoenix' Open Beta Release NotesFixes and Improvements Significant improvements...
View ArticleStellaris Dev Diary #377 - 🥩 MEAT SHIPS MEAT SHIPS MEAT SHIPS 🥩
by Alfray Stryke Hello everybody! Welcome to our first BioGenesis development diary!Today we will talk about ships. That are made of meat. —Several weeks ago, Eladrin mentioned that the ship designer...
View ArticleStellaris 3.99.5 ‘Phoenix’ Open Beta update
by EladrinToday's update adds the Betharian Zone, a Mandarin voice advisor, and new stargazer color variants, with broad fixes throughout.Stellaris 3.99.5 ‘Phoenix’ Open Beta updateBeta Features Added...
View ArticleStellaris 3.99.6 'Phoenix' Open Beta Release Notes
by EladrinToday's update includes some major changes to the planet view, and some very, very basic gestalt functionality.Planets now start with six building slots in their Urban District, with two...
View ArticleStellaris Dev Diary #378 - Genetic Ascension, Traditions, & Advanced Government
Hello Stellaris community!I’m PDS_Bojj, a content designer on Stellaris, and as someone with a deep love for storytelling, weird science, and moral quandaries wrapped in biotech horror, working on...
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