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Stellaris: Distant Stars Release Trailer

Are you ready to return to the spirit of exploration at the heart of Stellaris?Encounter new anomalies and strange beings in the depths of space with Stellaris: Distant Stars - Out...

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Distant Stars: Patch Notes

# Story Pack Features###################* Added many new Anomalies, increasing the total amount by almost 50%* Added new Leviathan: Voidspawn* Added new Leviathan: Tiyanki Matriarch* Added new...

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Dev Diary #116 - Niven Post-Launch Support

Hello everyone and welcome to another Stellaris development diary! This one is just a short update to let you know what's going on in the development team and what you can expect in the coming weeks...

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Martin's After the Apocalypse Talk at PDXCON2018! (Video)

Hey everyone, If you missed out on watching Martin Anward's talk at PDXCON - or you just want to watch it again, this is the video for you! https://www.youtube.com/watch?v=6f0cO9Bqu8g

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2.1.1 Beta Patch Available (Full Patch Notes)

Hey everyone, We've spent the week since PDXCon and the 2.1 Niven release listening to your feedback and addressing bugs, balance, and stability issues. I'm happy to report the new 2.1.1 opt-in patch...

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Dev Diary #117 - Niven Post-Launch Support (part 2)

Hello everyone and welcome to another Stellaris development diary. As mentioned in last week's dev diary, we're currently in an extended post-launch support period, and so there won't be any feature...

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2.1.1 Beta Patch updated with new fixes [checksum d173]

Hey lovely Stellaris players! We've got a new new Beta patch out for Stellaris 2.1.1 and we know a lot of you want to help us make it even better! Below are the patch notes for the current version as...

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No Dev Diary this week!

Hey everyone, There will be no dev diary today as we're busy working on getting the fixes and performance improvements in the 2.1.1 beta live to all users. There will be a dev diary as normal next...

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2.1.1 patch is now live - Full Patch Notes

Hi all, Jamor here.After a good time in beta in which we were able to get confirmation that the L-Cluster related lag spikes were fixed, and no new critical issues introduced, I'm making 2.1.1 live now...

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Dev Diary #119 - Niven Post-Launch Support (part 4)

NewHello everyone and welcome to another Stellaris development diary. Now that we have officially released the 2.1.1 update, we are working on making another rolling beta patch that we expect to...

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2.1.2 Beta Patch Available (Full Patch Notes)

Hello everyone,We're happy to announce that we've now released the 2.1.2 opt-in patch with a couple of fixes listed in the patch notes below!It's save game compatible with 2.1.1, as usual with minor...

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Version 2.1.2 Live Now

After spending the summer in beta without introducing drastic new issues, version 2.1.2 is now the official live version of Stellaris. Below are the complete patch notes.VERSION 2.1.2Free Features Map...

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2.1.2 path is now live [checksum 5bcb]

Happy Thursday, everyone!We've added some necessary hot fixes to the previous patch notes! The version number will not change but the checksum will now be 5bcb:Fixed end game crisis not...

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Stellaris Dev Diary #121 - Planetary Rework (part 1 of 4)

Hello everyone and welcome to another Stellaris development diary. Today, we're going to start talking about the Planetary Rework coming in the 2.2 'Le Guin' update - the complete redesign of the...

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Stellaris Dev Diary #123 - Planetary Rework (part 3 of 4)

Planet StabilityIn the Le Guin update, Planetary Stability is the most important factor for determining the productivity and prosperity of your planets. Planetary Stability represents the overall...

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Dev Diary #125 - The Galactic Market

Hello everyone and welcome to another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, on the topic of the Galactic Market. As said before, we're not...

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Dev Diary #126 - Sectors and Factions in 2.2

Sector ReworkSectors have always been a bit of a controversial feature. Even if you disregard arguments about the general level of competence of the sector AI, the fact that sectors effectively force...

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Changes to Playing Previous Versions of the Game

Previously you were able to revert back to earlier versions of Paradox Development Studios (PDS) games at will on Steam. These specific versions predate the enactment of the General Data Protection...

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Dev Diary #127 - Trade Value and Trade Routes

Hello everyone and welcome to another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, on the topic of Trade Value and Trade Routes. As said before,...

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2.1.4 Beta Patch: Observer Mode, new MP system [checksum cbaa]

This new version of PDX Multiplayer is now ready for testing, with huge improvements to connectivity and stability, as well as expanded in-game features to help you connect with friends and play...

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